After the peak of the 1990s Scrabble boom, an estranged couple (both Scrabble world champions), meets deep in the Tigre Delta for one final game. The words they play spell out how they ended here, and why they are probably going to die.
this alternate history, Scrabble is suddenly everywhere. The once innocent
board game went pro, and got rich and corrupt on TV money and cigarette
sponsorships―becoming the third-most televised “sport” by 1996 and earning its
major players fame and fortune. The league was tightly controlled by the
Scrabble mafia, popularly known as the Scrafia, who muscled its way in so
betting on major Scrabble matches, and the subsequent match-fixing, became the
scourge of the game.
This is the story of two of the world’s best Scrabble players, Florence Satine and Buenaventura Escobar, and their defiance of the sinister Scrafia. It is also the story of a Scrabble reality that never was, but should have been. A bilingual, lexicographical romp across the globe, ESCAPEs raises the stakes with each new letter placed on the rack.